Initialize engine version: 5.3.4p1 (e89f89413a91)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
    Vendor:   NVIDIA
    VRAM:     2016 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Personal\Builds\TheHouseAbandon_v1.01_PC64\TheHouseAbandon_V1.01_PC64_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Personal\Builds\TheHouseAbandon_v1.01_PC64\TheHouseAbandon_V1.01_PC64_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Personal\Builds\TheHouseAbandon_v1.01_PC64\TheHouseAbandon_V1.01_PC64_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Personal\Builds\TheHouseAbandon_v1.01_PC64\TheHouseAbandon_V1.01_PC64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Personal\Builds\TheHouseAbandon_v1.01_PC64\TheHouseAbandon_V1.01_PC64_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Personal\Builds\TheHouseAbandon_v1.01_PC64\TheHouseAbandon_V1.01_PC64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Personal\Builds\TheHouseAbandon_v1.01_PC64\TheHouseAbandon_V1.01_PC64_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Personal\Builds\TheHouseAbandon_v1.01_PC64\TheHouseAbandon_V1.01_PC64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Personal\Builds\TheHouseAbandon_v1.01_PC64\TheHouseAbandon_V1.01_PC64_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Personal\Builds\TheHouseAbandon_v1.01_PC64\TheHouseAbandon_V1.01_PC64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Personal\Builds\TheHouseAbandon_v1.01_PC64\TheHouseAbandon_V1.01_PC64_Data\Managed\AmplifyColor.dll (this message is harmless)
Loading C:\Personal\Builds\TheHouseAbandon_v1.01_PC64\TheHouseAbandon_V1.01_PC64_Data\Managed\AmplifyColor.dll into Unity Child Domain
Platform assembly: C:\Personal\Builds\TheHouseAbandon_v1.01_PC64\TheHouseAbandon_V1.01_PC64_Data\Managed\ConditionalExpression.dll (this message is harmless)
Loading C:\Personal\Builds\TheHouseAbandon_v1.01_PC64\TheHouseAbandon_V1.01_PC64_Data\Managed\ConditionalExpression.dll into Unity Child Domain
Platform assembly: C:\Personal\Builds\TheHouseAbandon_v1.01_PC64\TheHouseAbandon_V1.01_PC64_Data\Managed\PlayMaker.dll (this message is harmless)
Loading C:\Personal\Builds\TheHouseAbandon_v1.01_PC64\TheHouseAbandon_V1.01_PC64_Data\Managed\PlayMaker.dll into Unity Child Domain
- Completed reload, in  0.316 seconds
Platform assembly: C:\Personal\Builds\TheHouseAbandon_v1.01_PC64\TheHouseAbandon_V1.01_PC64_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Personal\Builds\TheHouseAbandon_v1.01_PC64\TheHouseAbandon_V1.01_PC64_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.145591 ms
Setting up 1 worker threads for Enlighten.
  Thread -> id: 2598 -> priority: 1 
LoadLevel: Main_Gameflow
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 6.969087 ms

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 2169.
Total: 17.079012 ms (FindLiveObjects: 0.093499 ms CreateObjectMapping: 0.058255 ms MarkObjects: 16.896381 ms  DeleteObjects: 0.030001 ms)

